Conchess

Conchess

In a world where people are already marrying AI partners, what will intimacy look like in the future? This project explored our connections with others to reimagine what our relationships with technology could look like in the future. By making the LLM local, questions are generative and personalized to the user, but also environmentally friendly and completely private. Conversation is limited to a daily question or two to curb psychological dependence and negative mental health consequences. Using a very natural interaction - picking up and holding a seashell - provides and alternative method of interacting not only with technology, but with ourselves.

In a world where people are already marrying AI partners, what will intimacy look like in the future? This project explored our connections with others to reimagine what our relationships with technology could look like in the future. By making the LLM local, questions are generative and personalized to the user, but also environmentally friendly and completely private. Conversation is limited to a daily question or two to curb psychological dependence and negative mental health consequences. Using a very natural interaction - picking up and holding a seashell - provides and alternative method of interacting not only with technology, but with ourselves.

In a world where people are already marrying AI partners, what will intimacy look like in the future? This project explored our connections with others to reimagine what our relationships with technology could look like in the future. By making the LLM local, questions are generative and personalized to the user, but also environmentally friendly and completely private. Conversation is limited to a daily question or two to curb psychological dependence and negative mental health consequences. Using a very natural interaction - picking up and holding a seashell - provides and alternative method of interacting not only with technology, but with ourselves.

Project Summary

This project was an exploration of speculative futures, hardware/software product design, rapid prototyping, intimacy and relationships with technology. Goal: understand the role technology currently plays in intimate connection to prototype a device that enhances relationships. Highlights include: 15+ user interviews, 7+ industry professional interviews, 10+ prototypes, 5 local LLM models tried, 4 3D printed seashells, 3 provocotypes, 2+ brainstorming ideation workshops, 1 final prototype. Outcome: Interactive prototype that blends a beautiful physical prototype with a local LLM, creating a truly unique experience.

This project was an exploration of speculative futures, hardware/software product design, rapid prototyping, intimacy and relationships with technology. Goal: understand the role technology currently plays in intimate connection to prototype a device that enhances relationships. Highlights include: 15+ user interviews, 7+ industry professional interviews, 10+ prototypes, 5 local LLM models tried, 4 3D printed seashells, 3 provocotypes, 2+ brainstorming ideation workshops, 1 final prototype. Outcome: Interactive prototype that blends a beautiful physical prototype with a local LLM, creating a truly unique experience.

This project was an exploration of speculative futures, hardware/software product design, rapid prototyping, intimacy and relationships with technology. Goal: understand the role technology currently plays in intimate connection to prototype a device that enhances relationships. Highlights include: 15+ user interviews, 7+ industry professional interviews, 10+ prototypes, 5 local LLM models tried, 4 3D printed seashells, 3 provocotypes, 2+ brainstorming ideation workshops, 1 final prototype. Outcome: Interactive prototype that blends a beautiful physical prototype with a local LLM, creating a truly unique experience.

Dates:

Jun 4, 2025

Context:

CIID Final Project

Themes:

Project Details

The project revolved around designing and developing a product that would explore the future of intimacy. Over 10 weeks, I talked to over 15 people, read countess articles, made a variety of prototypes and found a brand new field to fall in love with.


read a more in-depth version of my learnings here: https://jillanerishah.substack.com/p/we-made-it-for-now

Research

During my interviews, I noticed an interesting dichotomy. Especially when discussing physical intimacy, Experts and online research supported an interest in how technology was changing the way people are intimate with one another, emotionally and physically. But the users I spoke with were highly resistant to any form of technology "getting in the way" of their relationships with others.

The problem seemed to be that people were resistant of the future they were seeing happen. I heard quotes from multiple people about how "technology shouldn't replace us" even though "the future is technology." I then decided to spend more time exploring various views of these future with a variety of provocotypes (prototypes that are designed to provoke strong emotions): An AI therapist, a haptic VR suit, and a physical device to encourage exploration.

Participants showed strong interest in the idea of a device to help support and guide exploration, both for themselves as individuals and alongside other partners, but I wanted to move beyond the existing methods of conversation cards, which are effective but already existing. I found a variety of studies about how the population of single people is increasing, and how people are getting into romantic relationships with AI, and I became interested in the way individuals without the support of a partner, are able to learn about themselves through technology.

Ideation

I developed 2 workshops to brainstorm ideas, focusing on the question How Might We make exploration empowering? Some of the prototypes this led to included a jewelry box that provided storytelling prompts, stackable blocks with questions, and others that didn't come to fruition because they felt like conversation cards with extra steps, not a meaningful interaction.

In discussing the jewelry box with our faculty advisor, Jose, he mentioned the idea of talking to or exploring with a jewelry box didn't feel intimate. He suggested a small creature that you could build a relationship with, as you built a stronger relationship with yourself. He said you could hold it to your ear, and it could whisper to you, and as he held to it his ear I said "like a seashell!" and Conchess was born.

Prototyping

For the form factor, I created multiple seashells. I liked a conch shell, both for the size and the shape that supports holding it to your ear.

I created an animated soft pink glow that would change upon usage. While I played with different colors, the pink combined with the translucent white rang true to a conch shell without trying to be too realistic. For the algorithm, I developed a series of questions and common responses as training for a local Ollama model to depict how over time, this LLM could learn about the user and create custom questions and responses, but in a completely private and environmentally friendly way.

Thank you to my advisor, Martina Pagura, CIID students, faculty and alumni for all their help with this project. Special Thanks to every person who took the time to share their stories of intimacy with me. From the offhand conversations to the 15+ interviewees who trusted me with their pain, fear, hopes and dreams. This project, and everything I hope to do in this space, is, and always will be, for you.

In the Future

I would like to explore this topic through various forms, such as speculative design workshops, products for physical and emotional intimacy between couples, and a deeper understanding of our relationships with technology.


3D render of the conch shell. This prototype was made by using Meshy AI to convert a photo of a real conch shell into a 3D model. I then used blender to clean up the model and used the 'low-poly' effect to add a fun geometric shape, enhancing the elegance and making this look like an art piece. I then moved the model to Fusion 360 to change the wall thickness, adjust some of the sharp points, and cu the model in half for printing purposes.
Presenting
Storyboard of the jewelry box prototype interaction

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